Project Record 10 · Augmented reality exhibit

Dormakaba Interactive Exhibit

A spatial product experience that brought access-control solutions to life through interactive 3D models and guided demonstrations.

Client / OrganizationDormakaba
RoleAugmented reality engineering
ContextEnterprise exhibit engagement
OutcomeComplex physical products could be explored in context instead of remaining static objects or brochure copy.
Personal OwnershipAugmented reality engineering

The role statement defines my contribution boundary for this record. Client leaders, product partners, designers, artists, quality specialists, operators, and other engineers retain credit for their respective work; a project is described as independently built only when the supplied operating record supports that claim.

01 · Challenge

What The System Had To Solve

  • Explain a portfolio of access solutions without requiring every physical installation to be present.
  • Help visitors understand how products behave inside offices, hotels, and secure facilities.
  • Keep the experience intuitive for short, public interactions in an exhibit setting.
02 · Approach

How I Approached It

  • Used interactive 3D models to connect product form with real operating context.
  • Structured guided demonstrations so visitors could move from curiosity to comprehension quickly.
  • Designed for the practical constraints of shared devices, public spaces, and varied audience familiarity.
Visitors exploring access-control products through spatial overlays
Editorial Visualization · Products In ContextAccess Solutions Become Easier To Understand In Place.

Spatial overlays let visitors explore how access products behave across offices, hotels, and secure facilities.

03 · Results

What Changed

  • The exhibit replaced passive explanation with an interactive product journey.
  • Visitors could explore access solutions in context through spatial visualization.
  • The project connected enterprise product communication with hands-on immersive technology.

Outcome language is drawn from my project record. Where a number is not independently published, the wording identifies it as a portfolio-reported result.

04 · Decision Lens

What The Project Taught Me

Key Decision

Show the product inside the environment where its value becomes obvious.

Durable Lesson

Spatial computing is persuasive when it reduces the imagination required to understand a physical system.

Where It Applies

Useful for enterprise sales, exhibits, product education, architecture, and complex physical portfolios.

05 · Capabilities

What This Work Demonstrates

  • Augmented reality
  • HoloLens
  • 3D product visualization
  • Experience design
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If this project resembles a system your team is trying to build, stabilize, or scale, I would be glad to hear the constraints.